worldofwarcraftlee
Joined: Jul 27, 2020 Posts: 17
Status: Offline
|
Posted: Fri Nov 06, 2020 2:26 am Post subject: We are actually all in on Rocket League |
|
|
Hagewood went on to say that Rocket League's huge achievement (it's generated $70 million-plus against an initial $2 million finances) will optimistically allow Psyonix to stop doing a lot agreement paintings and make investments greater in its personal franchises. Some of Psyonix's high-profile agreement jobs have included operating at the multiplayer modes for Bulletstorm and Mass Effect three.
"We're actually all in on Rocket League, however we have a pretty huge crew, genuinely, compared to what it took us to build Rocket League in the first vicinity," Hagewood explained. "It's extra than what we actually need to be all in on Rocket League, to do almost the whole thing we need to do to keep Rocket League. We do need Rocket League to be this base that type of replaces that agreement paintings revenue that stored us stable for see you later."
Hagewood failed to percentage any specifics on Psyonix's future projects, but it's exciting to consider what the studio is probably cooking up subsequent. The full interview touches on Hagewood's history inside the industry, the lessons Psyonix learned from Rocket League predecessor Supersonic Acrobatic Rocket-Powered Battle-Cars, and more. You can study it inside the May issue of Game Informer, that's to be had digitally now. |
|
|